Developer Interview: Chachris Panjatevakupt, Senior Animator for Zecha Tactics

In Part One of this two-part interview, Chachris Panjatevakupt, the Senior Animator for Zecha Tactics, goes into detail about the game animation and reveals what went into creating the Zecha Tactics teaser trailer. Can you tell us a little bit about who you are and what you do at Bit Egg? My name is Chachris… Continue reading Developer Interview: Chachris Panjatevakupt, Senior Animator for Zecha Tactics

Introducing Shinya Mizuno

In designing Zecha Tactics, we sought inspiration from the past while also aiming to create an original game that looks new and unique. To achieve this, the visual designs of the mechs themselves would be our biggest and most important challenge. Franchises like Gundam and Battletech have long defined what mechs look like in animation… Continue reading Introducing Shinya Mizuno

Developer Interview: Richmond Lee, Art Director for Zecha Tactics Part II

In Part Two of this two-part interview, Richmond Lee, the Art Director for Zecha Tactics, goes into detail about mecha design as well as the tone and emotions he hopes to evoke in the Zecha Tactics world. If you missed the first part of the interview, be sure to check out the first part here.… Continue reading Developer Interview: Richmond Lee, Art Director for Zecha Tactics Part II

Developer Interview: Richmond Lee, Art Director for Zecha Tactics

In Part One of this two-part interview,  we sit down with Richmond Lee, the Art Director for Zecha Tactics and CEO of Bit Egg Inc., to discuss the origins and art inspirations behind Zecha Tactics. Part Two of the interview is also available here. Can you tell us a little bit about yourself and Bit… Continue reading Developer Interview: Richmond Lee, Art Director for Zecha Tactics